Design is pure communication. Although a big part of what we do involves the product and metrics, their value ultimately depends on how well we communicate within our teams. Design itself serves as a form of communication—a means to convey ideas and messages. Our design process should revolve around conveying our ideas and
The Infancy of The Video Game Medium - Part I I've been reflecting on how the video game medium, despite its growth, is still in its infancy. While I remain hopeful, there's also a part of me that's deeply concerned. For example, looking back at the pioneering 3D era of the late '90s
Designing Courage with Joel (Studio Mise) In this episode of Ephemera Portraits I interviewed Joel, the founder of Studio Mise in Toronto, sharing his journey and the story of the studio's first year. Joel discusses his initial challenges, like affording rent for the studio space and transforming it into a welcoming and creative environment.
Questions about Post-Celebrity Hyper-Personalized Media Era and Navigating the Future of Work Navigating the Future of Work When Artificial Intelligence fully integrates into every aspect of our lives, what will happen? What will occur when our employers replace us with AI? If we cannot consume or afford their products, they too will falter alongside us. To capitalists, the people mean nothing unless
Video Games are for everyone, and it’s a beautiful medium. We’ve been witnessing a shift in the video game scene as more and more people openly embrace and enjoy gaming. When I was younger, video games were often regarded as an unsophisticated form of entertainment. However, the perception is changing, and individuals are no longer hesitant to admit their